How to Export a USDz File
Here’s a simply guide on how to export a USDz file from Substance 3D Painter and see your beautiful displacement working.
Step 1: Prepare Your Model
Ensure your 3D model is fully textured and painted in Substance 3D Painter.
Step 2: Open Export Settings
Navigate to File > Export Textures in Substance 3D Painter.
Step 3: Choose USDz Format
In the Export Textures dialog, select Export USD Asset. This option is highlighted in the interface.
Step 4: Set Export Options
- Choose an Output Directory where your files will be saved.
- Name the directory the same as your Meet Mat entry for easy identification.
Step 5: Export the File
Click Export to generate the USDz file and texture maps.
Ensure the file name matches your Meet Mat entry name so it’s easy to identify.
Step 6: Check the File
Open the exported USDz file in Substance 3D Viewer or another 3D software (e.g., USDView, Maya, Blender) to verify that everything looks correct.
Step 7: Upload to Dropbox
Upload the folder containing your texture maps and USDz file to the provided Dropbox folder. This step is crucial to complete your submission.